Jeu Zéro Roulette Bet
Jeu zéro, the “zero game”, covers the seven pockets closest to zero on the wheel with four chips.
Splits 0/3, 12/15 and 32/35 and a straight up on 26 cover 12, 35, 3, 26, 0, 32 and 15. ProbabilitymathProbabilityChance of an outcome, from 0 to 1 or 0% to 100%. One number: 1/37 = 2.70%.Read full → 18.92%. A split hit nets +14 units, 26 nets +32, and the house edgemathHouse edgeThe share of each stake the casino keeps on average: 2.70% in European roulette.Read full → is 2.70%.
Point at a sector or tap it to see its numbers.
What is jeu zéro in roulette?
Four chipsmoneyChipA token representing a fixed amount, placed on the layout to make a bet. Also: check.Read full →: one on each of the splitsbetSplitTwo adjacent numbers, pays 17:1.Read full → 0/3, 12/15 and 32/35, and one straight upbetStraight upA single number, pays 35:1.Read full → on 26. On the wheel those seven numbers make one unbroken arc, 12 35 3 26 0 32 15, three pocketsequipmentPocketOne of the 37 numbered compartments on the rotor. Also: slot, cup.Read full → either side of zerowheelZeroThe single green pocket that no even-money, dozen or column bet covers; the source of the house edge. Also: single zero, 0.Read full →. The call is “jeu zéroFR · sectorJeu zéro“Zero game”: the seven numbers nearest zero (12, 35, 3, 26, 0, 32, 15), bet with four chips.Read full →”; German casinos say “Zero-Spiel”, and Crown Melbourne’s rules list it as “Zero Game / 0-Spiel”.
Jeu zéro payout by pocket
Each chip is an ordinary split or straight up, so the payoutmoneyPayoutWhat a winning bet returns, quoted as “X to 1” on top of the returned stake.Read full → depends on where the ballequipmentBallThe small ball launched along the track against the rotor. Modern balls are ivorine or Teflon, 18–21 mm.Read full → lands. A split number pays 17 on one chip and loses the other three: net +14. A hit on 26 pays 35 and loses three: net +32. Any other number loses all four.
Character
It wins about one spin in five and loses four unitsmoneyUnitThe base stake a system or a player works in. Progressions are described in units so they apply at any table.Read full → the rest of the time. Over 37 average spins: seven hits worth +116 units, 30 misses worth −120, net −4. Dry runs are long: ten spins in a row without a hit happen 12.3% of the time, twenty in a row 1.5%.
Jeu zéro and voisins
All seven pockets are inside voisins du zéroFR · sectorVoisins du zéro“Neighbors of zero”: the seventeen numbers from 22 to 25 on the wheel, bet with nine chips.Read full →, which covers the seventeen around zero with nine chips. Jeu zéro is the middle of that sectorwheelSectorA contiguous arc of pockets on the wheel, as distinct from a group on the layout.Read full → for four chips instead of nine. Both cost 2.70% of what is staked: voisins wins more often, 45.95% of spins against 18.92%, and jeu zéro wins more for each chip staked when it hits.
Why a straight up on 26
26 sits next to zero on the wheel, but on the layoutequipmentLayoutThe printed betting grid on the table. Also: table, felt, cloth.Read full → none of its neighborsbetNeighborsA number and the two pockets on either side of it on the wheel, five straight-up chips.Read full → (23, 25, 27, 29) is among the other six numbers, so it cannot share a split and takes a chip of its own. The other six pair up into three splits.
Questions
No. Voisins covers seventeen numbers with nine chips; jeu zéro covers the seven nearest zero with four. All seven are part of voisins.
Rarely. Call betstableCall betA bet announced to the dealer rather than placed by hand, usually a wheel-sector bet such as voisins or tiers. Also “announced bet”.Read full → belong to single-zero tables; Crown Melbourne’s rules give a five-chip version for its tables with extra zeros.
No. Each chip is an ordinary split or straight up, so the bet costs 2.70% like every other.
Sources
- Ethier, S. N. The Doctrine of Chances: Probabilistic Aspects of Gambling.
- Crown Melbourne. Table Games Roulette Rules, version 19.0.